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Originally merely meant to fix obvious errors, some of which were soon after addressed by the official Patch 1.2, the project has massively grown over the years, addressing thousands of both minor and major technical and gameplay issues, rebalancing the game and restoring or adding content that was for one reason or another missing from the release version. The project was first started in December 2004 by Dan Upright and soon taken over by Werner Spahl, better known by his nickname Wesp5.